TES: Online or The Elder Scrolls online. A game in the MMO RPG genre, where you create your character, choose races, classes, make choices based on the plot and much more interesting things. The game is non-target, forget what happened in other MMO RPGs, the controls and mechanics are different from other games in this genre.
Aldmeri Dominion. (Yellow)
Altmer or High Elves. The natives of Summerset consider themselves the best race in all of Tamriel. High elves have greater abilities in the arcane arts than other races. Altmer are tall and have yellow skin. Facial features are thin and graceful. High Elves are considered a beautiful and "spoiled" race. The culture of the Tamriel Empire is largely based on the culture of the High Elves. Altmer are very proud and arrogant and treat all races with racism. Excellent magicians, have accelerated learning of the staff of destruction, experience gained increases by 1 percent.
Bosmer or Wood Elves. Live in the province of Valenwood. They are very flexible and fast. The Bosmer are also the best archers in Tamriel. The Bosmer eat exclusively meat, and cannibalism and cannibalism are not prohibited among them. A good ranged fighter, has accelerated learning of the archery skill, reduces fall damage by 10 percent.
Khajiit or cats. Intelligent beast people, the Khajiit variety depends on the phase of the moon at birth, there are a large number of varieties. They are desert dwellers and have similarities with Indian culture. The main feature is related to their names. A large number of jokes are related to their famous drink, Skooma, and where would we be without moon sugar?. A good thief or assassin, has accelerated learning of the medium armor skill, increased chance of pickpocketing by 5 percent.
Daggerfall Covenant. (Blue)
Bretons. A race of people with elven roots, but so little of the elven blood remains that they are considered human. Passionate and eccentric, poetic and bright, intellectual and strong-willed. The Bretons were never able to build their own great empire due to individualism and the inability to unite into strong military alliances. Excellent predisposition to magic and effect resistance. They take it mainly as a healer. Increases light armor experience gained by 15 percent, increases alliance point experience gained by 1 percent.
Orcs. An ancient people living throughout almost the entire territory of Tamriel. Green-skinned, with pronounced lower fangs and pointed ears. Some Orcs may have growths on their foreheads. There is still controversy over the origin of the orcs. Orcs are famous, first of all, as excellent warriors and unsurpassed masters of blacksmithing. Prefer heavy armor. Orcs can most often be found in orc fortresses. Excellent warriors and tanks. Increases the speed of gaining experience for heavy armor, increases experience gained in crafting skills by 10 percent.
Redguards. One of the human races living in the west of Tamriel, in the desert lands of Hammerfell. On average, Redguards are approximately equal in intelligence to the average person. They correspond to the average human height, are stronger and more agile, and are also perfectly adapted to living in hot, dry climates. They usually have dark skin color, ranging from light brown to black, sometimes with a reddish tint. The physiology of the Redguards allows them to become good warriors, primarily swordsmen. Redguards are renowned for their eloquence, which gives them the ability to succeed both in trade and on stage. And thanks to their artisan roots, they are excellent blacksmiths and carpenters. In addition, they are famous for their acrobatic abilities and their unique culture – theater and literature. Good warriors. Increased one-handed weapon and shield experience gain rate by 15 percent. Increases the duration of any food eaten by 15 minutes.
https://casinospingenie.uk/withdrawal/ Ebonheart Pact. (Reds)
Argonians or lizardmen. A race of intelligent, cold-blooded, oviparous reptilians, perfectly adapted to life in water. The ignorant people of the Empire sometimes incorrectly refer to them as Hist, which is actually the name of a species of tree vital to the Argonians. Argonians have natural immunity to poison and disease resistance, and can breathe underwater. They can swim faster than any other race. The average Argonian is distinguished by the strength and speed of his legs, which leads him to either a warrior or a thief profession (And don’t say you haven’t read The Lustful Argonian Maid). Excellent healer (just try to say that healing is not needed). Has increased recovery staff experience gain by 15 percent, increased swimming speed by 50 percent.
Dunmer or dark elves. A distinctive race of elves living in the lands of Morrowind, in the east of Tamriel, who went into exile from the Summerset Isles. "Their skin turned to ash and their eyes to fire" – this is how you can describe representatives of this race. These are measures of average height, with gray skin and fire-red eyes (although representatives with black or lavender eyes are occasionally found). Hair is predominantly black, although reddish and gray are also found. Representatives of this race are fully developed, and their physiology gives them resistance to fire, which is extremely important in the harsh conditions of their homeland. The flexibility of the body, combined with high intelligence and strength, allows the Dunmer to be excellent with a sword, bow and magic, making Moriches universal fighters. Great fighter. Increases the speed of gaining dual wield experience by 15 percent, reduces damage while in lava by 50 percent.
Nords (Have you ever heard how dangerous a drunk Nord is?? It’s better not to hear). Nords or Nordlings are a human race, tall, pale-skinned and fair-haired people. Homeland of the Nords – Skyrim. Strong and rugged, Nords are renowned for their resistance to frost. They make very good warriors. There is an unfounded stereotype that Nords are not very smart. Indeed, they can often be illiterate, rude and unpleasant in communication, but all this is not at all due to supposed small mental abilities, but due to their, in some way, barbaric culture. Great tanks. Increased two-handed weapon experience by 15 percent, increases the duration of any drink consumed by 15 minutes.
And the Imperials stand apart from everyone else (addition required). Imperials are the collective name for several peoples inhabiting the central province called Cyrodiil. Known for their education and courtesy. The physical attributes of the Imperials are not as impressive as, for example, those of the Nords or Orcs, but they are skilled in diplomacy, trade and crafts. And the excellent training and discipline of the imperial legionnaires allowed them to subjugate all other nations and races and erect a stronghold of peace and prosperity. Great wars and tanks. Increases experience gained with one-handed weapons and shields by 15 percent. Increases gold received by 1 percent.
Classes.
Look at guides on the Internet, as you can create a unique build, but it can be like playing a piano.
Dragon Knight (DK). A versatile class, you can assemble both a tank and a warrior, it will be easy to play, a mage will be more difficult, well suited for beginners to get into the game.
Nightblade (NB). Assassins or thieves, you can collect both through stamina and through mana, some people think that this is an excellent heal. I can’t give advice to beginners, since I haven’t really tried this class.
Sorcerer (Sork). Typical magician. Large amount of magic damage. I can’t give advice to beginners, since I haven’t tried this class.
Templar (Templar). Can be collected both through stamina and magic. Deals a large amount of damage and good healing.
Guardian (Varden) (needs addition). Universal class. Can summon battle pets to the battlefield.
Necromancer (Everything is clear here) (needs addition). Universal class. Beginners should not touch this, if you are familiar with such a character as Invoker from the world of Dota 2, then these are two brothers of an acrobat, this is a piano to look for. The necromancer’s abilities should not be used in the city; you may receive a fine.
P. S. You can assemble a character at your own discretion, everyone has their own opinion on this matter.
Leveling up and abilities.
You can upgrade your character by going through the story, grinding (killing mobs) or fighting against other players. By killing mobs you gain experience in skills. You can speed up the leveling process by using scrolls or clothes with a feature for additional experience. Skills can be morphed (transformed) and get additional effects. You can add 5 abilities from different branches and one main ability to the skill panel. When you reach level 50, you will open the emergency system (champion points) and all subsequent experience will go to the emergency system. The system consists of 3 constellations with various passive effects.
Craft.
It is possible to create items. You can also upgrade craft skills: blacksmithing, alchemy, enchanting and supply. There are like blacksmithing, carpentry, alchemy, enchanting and provisioning. When creating objects or disassembling them, we gain experience. To create items you need resources, they can be bought, found or obtained from a disassembled item.
In any case, you will have to upgrade your character’s craft skills to level 50 to simplify the game, for example, knocking out a blue sword to improve it will require you to spend 10 sharpenings, but if you upgrade your blacksmithing, you will need 4 pieces.
Item quality.
Items have a certain quality. White, green, blue are the worst (in these you can run dungeons up to medium difficulty), purple and gold are the best (these things will make it easier to complete more difficult dungeons), there are also mythical items, but they can only be obtained from excavations and you cannot carry more than one. Items can be improved with the help of enchantments; when leveling up a certain skill, you can reduce the number of enchantments for improving the item.
PvP and PvE content.
If you are not interested in the plot and going into dungeons, then the game provides a battle against other players, you can either challenge a duel or go to the battlefields where a team of 3 people fights with two other teams, there are several modes: capture a point, king of the hill (chasing a fireball that needs to be intercepted if necessary), delivering artifacts (you need to steal an enemy artifact) and deathmatch (kill more enemy champions than the other team). They also offer a trip to Cyrodiil and the Imperial City. Cyrodiil represents the seizure of territory, the siege of castles, etc. The Imperial City has a similar principle to Cyrodiil, but without castle siege. When you complete tasks and kill other players, you receive Tel Var stones (one of the in-game currencies). PvE content gives you the opportunity to go to dungeons, both regular and veteran (increased difficulty). Each dungeon has its own plot and lore lovers have something to explore.