1) The first and, in my opinion, the most important problem is the lack of binding to the system time. In short, this is the kind of thing you can’t live without. If it is absent, the game will run at different speeds on different computers and with different window sizes.

2) There is no notification about death, so if the character does not want to move, you are dead.

3) There are no animations for enemy deaths.

4) There is no soundtrack, although both sound and music have already been written.

5) There is no plot at all. Well, in short, the plot is that the protagonist’s beloved is killed during shelling from the base, and the GG himself is captured, where the one obsessed with revenge agrees to make a deal with the demon for the sake of revenge.

6) The game is very short, it will take a minute of your time.

Now I present the build for review: DOWNLOAD LINK

Well, in the end, I want to https://spin-casino.uk/withdrawal/ ask you whether it is worth developing the project. If so, write it down in the comments.

and a couple of screenshots

Best comments

Blog comment above. A serious platform game about a dude with an alcoholic look and with such and such a plot – it’s something with something. So it’s better to be funny.

The build is already playable enough for a self-written engine. Nice job, I like the graphics. I think the main problem was related to the scale, when a project that was small in concept stretches out into “OH MY LORD MY GOD A GIANT PROJECT NEEDS A BUDGET AND THERE’S GAMEPLAY FOR 24 HOURS”. Alas, I myself have encountered this more than once or twice. 🙁
Thanks for joining me for my first jam anyway. Good luck in your future endeavors. Outside of the jam, I advise you to finish the project at a calm pace, it will be interesting to see what happens.

By the way, yes, in some ways he is right. It was a bit unfortunate that you chose the time for the jam: who has the Unified State Exam, who has a session, etc.n.

yes, and if it’s worth continuing, do you think the game should be more funny or serious?

That is why I found out whether there was time to participate, so that later there would be no problems and complaints with the development.

I’m talking a little about something else – perhaps there are people who passed by the jam simply because there was no time.

Yes, it’s not a matter of ambition, but the fact that the test week was not the best time. Thank you and good luck to you.

No need to ask others whether to finish the game or not. Creating games is also creativity. If your soul is burning to finish the game, then finish it. If not, then there’s no need because it will most likely turn out to be bullshit.

It’s really cool)
The visual style is very good)
YOU are simply too tired of it, and not with the process of coding various features itself. Well, about the fact that the GG flies, and doesn’t jump and doesn’t hit with a knife, it’s certainly fun, but I think the plans included making a normal fighting system)
I think it’s definitely worth continuing!
In July I’m thinking of supporting the jam with my own creation)

Game creativity needs to be shared, because the process of creating a game is certainly true, but the game itself will not bring you so much pleasure because you know it by heart, it will not give you the feeling of a pioneer! Therefore, you need to create games taking into account the opinion of the public, and since what you are doing is not welcome, then you probably need to say stop to the project.
I naturally put part of my soul and a lot of effort into everything I do, so it’s better to immediately evaluate “whether it’s worth?"so as not to waste your energy.

one question, when there were no sprites, do you mean that instead of soldiers there were “white polygons” running around or what??

Public opinion must definitely be taken into account. But understand..
You can also continue to make the game yourself reluctantly though. And you will do it and do it until you release it. And you will end up with the same grayness as the rest.
Even games made by heart sometimes bring incredible pleasure to playing. You need to make a game with soul so that the public likes it. But the main thing is that she likes it you. Both the result and the creation process.

No. The soldiers seemed to be transparent. That is, they seemed to be there, but I didn’t see them. Or maybe I’m a drug addict)